Shadow Door is an interactive installation combining technology, motion, and imagination. Built with a Raspberry Pi, motion sensor, and a touch of Python scripting, the piece responds dynamically to movement in its environment.
When someone passes by, the door gently opens — revealing a world of friendly, animated monsters who greet children in different languages. Each interaction creates a brief moment of wonder, turning everyday motion into a playful cross-cultural encounter.
Designed as a lighthearted exploration of human–machine interaction, Shadow Door transforms simple technology into an emotionally engaging experience — merging storytelling, education, and interactivity in a way that’s both accessible and enchanting.
An immersive experience inspired by Plato’s Cave, exploring perception, memory, and illusion.
Layers of light, sound, and AI-generated imagery intertwine — inviting visitors to question what is real and what is reflection.
In a shadowed corner, translucent veils hang like the walls of a cave, catching light and sound. Onto them, AI-generated projections unfurl — drifting smoke, fractured language, and the silhouettes of hands forming gestures of peace, defiance, and yearning.
These spectral images flicker and mutate, stretching between the real and the imagined. As visitors move through the space, their presence triggers subtle sound modulations and visual distortions, creating an ever-changing choreography of illusion.
Conceptual Foundation: Inspired by Plato’s Allegory of the Cave, exploring mediated perception and reality’s reconstruction through AI.
Material Composition: Translucent veils, projected light, ambient soundscapes, and AI-generated imagery.
AI Integration: Used Kling AI and Firefly to reinterpret clay-sculpted arm silhouettes into evolving, ephemeral forms.
Sound Design: Layered ambient field recordings processed into a reactive acoustic environment.
NO/VOC blurs the boundaries between touch and vision, between signal and meaning.
What begins as a shadow becomes a story — an echo of the human gesture, refracted through machine perception.
I created an AR filter for Instagram using Meta Spark Studio and developed the exhibition concept for ECHOS SURRÉALISTES CONTEMPORAINS—an international surrealist event that took place on April 15, 2024, across multiple locations: Luxor, Saint-Cirq-Lapopie, Budapest, and Alabama. The exhibition featured surreal gates symbolizing a step into the augmented reality space of international artists.
I assisted artists from abroad in presenting their works through AR, designing three surreal gates with AI, which served as AR triggers. By scanning the QR code and pointing their phones at the images of these gates, viewers could experience the artworks in an immersive way. The event also included a variety of engaging workshops, making it an interactive and dynamic celebration of contemporary surrealism.
From the artistic perspective, “Layers of Sense” is an attempt to reflect on the current moment, and to provide an audience with a glimpse of artists’ emotions, personal experiences, and thoughts. It took place at December 14, 2022.
“Layers of Sense” is a combination of “traditional” visual artworks and modern, innovative technologies, such as augmented reality (AR). All artworks displayed on the walls of the venue, valuable and solid as they are, will have an AR component: interactive visuals, audio, text or film. We selected AR, because it is a pragmatic and logistical solution for many of the challenges faced by contributors seeking to address the exhibition’s themes.
The multimedia exhibition has become possible with the financial support of the Goethe-Institut.
Concept: Waking up Vladimir Lenin, leader of the proletariat.
Key Features:
Actor resembling Lenin for realism.
Sound-based interaction triggered by visitors’ voices.
Sensor activation plays Lenin waking-up sounds.
Experience:
Immersive and engaging.
Encourages personal interaction with Lenin’s historical figure.
Sparks dialogue and exploration of Lenin’s legacy.
Impact:
Unique, thought-provoking experience.
Combines history, performance, and technology for deep engagement.
Concept: Extending the life of the swan and ballet dancer through audience applause.
Key Features:
Representation of Anna Pavlova.
Sensor/button activation triggers applause sound.
Experience:
Visitors actively participate in the performance.
Engages through sound-based interaction.
Impact:
Highlights the role of audience support in an artist’s legacy.
Pays tribute to Pavlova’s The Dying Swan (1907).
Reflects on the timeless influence of art and recognition.